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![]() ![]() ![]() Load up Skyrim, no Crashes, no "Jcontainers not located" error from the Familiar faces mod. I have downloaded the file, extracted it, and merged the file's contents (individually) into their proper locations (Yes theyre in the right places, I have triple checked this for 5 manual downloads already). The The NPCs are in an A-pose all the time. Or, my character isnt actually interacting with the NPC (s). But, the animations just dont show up in the library. Is the Violens MCM available to you Or is that not. Im trying to use OSA, Osex, Ostim, and animations for OSex. Verify that you've installed the correct one by reading the description of both downloads and verifying against your Skyrim install. So, I said fine, and decided to do the manual install option. Some other people thought they had SE but Steam updated to AE automatically.) Violens 2.30 There are 2 versions of JContainers SE, one for AE and one for SE. ![]() Verify all plugins are checked in the right pane. Do not run Mod Organizer as an administrator. Do not install Mod Organizer in the Steam folders or in the game folders. Recently, starting about a week ago, seemingly at random, when I load up a modded test world, this error message appears: JContainers Error Message Basically, I'll load into the game no issues, click 'load save', the game will go through the loading screen, then all at once, before I can even move, this error appears and I have to open Task. (I dont have this issue with any other mods through NMM). I think SalemMurders may be saying that the plugins are not seen by the game (e.g. NMM seems to be doing something wrong with this mod. I have reinstalled it (and purged it from my computer each time) via Nexus Mod Manager. Therefore use JC 4.2. Now the problem seems to be with the Jcontainers File. Players could download Jcontainers mod by copying the Jcontainers files and pasting in the Data folder placed in the leading game folder. It just happens AE shares the same runtime as SE. AH Hotkeys, for example, uses the following data structure: Top level object. It required a few other mods/files to run SKSE, SKYUI, RaceMenu, and Jcontainers. JContainers also provides the functionality to write these out to an external file and import them back in again (this can be used to backup hotkey data and import them into any other save). So I once had a mod Familiar Faces (basically allows you to immersively create your own NPCs) Hello being that steam tends to have a much more responsive community than nexus, I am posting my problem here. ![]()
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